Tuesday, November 06, 2007

Week 9 Presentation 2 Feedback

Circular Strife

This Game seems very fun, but also deceivingly complex. I really like their prototype, even though the controls were imprecise, and obviously with remote control cars you will not have the degree of control you would with other implementations.
It displayed how people would interpret the game, and allowed them to observe the concepts of their game design in action with users, which is the entire point of a non-technical prototype.


Drive-Thru Tycoon

It really seems that this group has spent a lot of their time trying to change the game Diner Dash into their own creation, as opposed to putting their energies into making their own creation. This really shows in their plans. They are talking about things at a very high level, and it seems, especially from their prototype and flash version that they showed, that they don't really know how to resolve the gameplay. This game could either come together by the final, or it could languish in alpha for a long time without a strong direction.


Third Cloud

I really appreciate the retro feel of this game. I feel that the group is extremely comfortable with their given medium. Even in their brief presentation of their prototype, there were many callbacks to the golden age of RPG's. The game really seems to be very traditional, without coming off as hackneyed. I also am very hopeful that they get it running on a SNES. That would be a beautiful touch, as the game they are making is perfect for the SNES, and it belongs on that platform.


Food Fight

I am very concerned about this game. The is group really needs to completely re-think their concepts and re-prototype them. I found this presentation very successful in that the prototype told them that their game was completely broken. This is the danger of prototyping, you really never know how people will receive your creation. However, without that possibility, prototyping is completely useless. But this also means more work. Its a double edged sword that is necessary for our medium. But all is not doom and gloom. Their art style is very interesting, and they are obviously very competent designers and creators, so I'm sure that they will have something excellent for the alpha testing.

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